Heavy Armor – Built for Frontline Combat
Ideal for: Heavy gunners, melee initiators
Mobility: Limited (2–3 dodges before stamina depletes)
Playstyle: Frontline engagement with a focus on parrying and ability play
- Excellent for soaking damage and getting in people’s faces
- Ideal for players who rarely dodge and prefer head-on combat
- Extremely vulnerable to DoT effects
- Dodging is stamina-intensive

Light Armor – For Maximum Mobility
Ideal for: Glass cannon builds, snipers, stealth
Mobility: High (4–5 dodges per stamina window)
Playstyle: Hit-and-run, stealth operations, evasive movement
- Superior mobility for flanking, teleporting, or sniping
- Ideal for PvP agility-based builds
- Low defense, not good for sustained close-quarters fights

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Base Design
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Classes Unlock
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Contracts Boost
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Hybrid Armor – The Balanced Build
Ideal for: Versatile fighters, SMG users, hybrids
Mobility vs. Defense: Adjustable based on armor mix
Playstyle: Balanced between weapons and survivability
- Adaptable to different combat situations
- Can switch between melee and ranged efficiently
- Popular mixes: 3 Heavy + 2 Light or 2 Heavy + 3 Light

Final Thoughts
Armor choice isn’t just about stats—it’s about synergy with your class and loadout. Try different setups, test synergy with your leveling and armor path, and evolve your build for PvE or PvP encounters.